Cutting-edge synthetic terrain, virtual reality, and whole earth simulations.
Visit us at I/ITSEC 2017
Orange County Convention Center, Orlando, Florida
November 27 – November 30
The Virtual Heroes Division of Applied Research Associates has been expanding game engine technology and synthetic terrain capabilities for over a decade. “We are excited to show off our capabilities across a wide range of technologies this year at IITSEC,” said Randy Brown, ARA Vice President and Virtual Heroes division manager. “With immersive experiences on Vive VR headsets and many license-free synthetic terrain GOTS technologies for our Warfighters, it promises to be a busy week!” Conference-goers can preview Virtual Heroes’ latest virtual reality and Unreal Engine 4 (UE4)-based technologies at booth 1207:
- ASCEND: A cloud-based synthetic environment generation framework composed of services that can be run distributed across multiple platforms to streamline the delivery of SE data, from source to Soldier. ASCEND can process standard GIS sources as well as point clouds, and the resulting 3D products are delivered to clients through an intuitive web interface. Alternatively, you can access ASCEND data and services directly from your own tools using our API and best of all, ASCEND is GOTS software.
- Globe: A whole-world, multi-echelon real time immersive simulation platform. Globe takes the best-in-class Unreal 4 game engine and makes it geo-spatially accurate based on the WGS-84 world model. Globe is also GOTS software and Globe’s environments are dynamically updatable in real-time.
- Point Clouds: Visualize and interact with massive point cloud datasets in a Virtual Reality environment. We will be presenting a point cloud engine for volumetric point data. The tool allows laser scanned environments with sub mm accuracy to be shown as a point cloud, but using cutting edge technology from Nurulize the point cloud doesn’t even ‘look’ like a cloud. Hundreds of millions or billions of points interactively on a Vive headset!
- Avionics Functional V22 Virtual Reality Trainer: Use a V22 VR trainer to complete a simple cockpit maintenance procedure. Users must follow the appropriate steps to remove and replace a broken Multifunction Display (MFD) monitor. The VR version of the V22 trainer will be portable, consisting of a laptop and an HTC Vive headset, reaching a larger number of learners than the traditional physical simulator.
To schedule a meeting during I/ITSEC, please email firstname.lastname@example.org or call 919-747-7603.